.class Lcom/via/gpuimage/GPUImageRenderer$2; .super Ljava/lang/Object; .source "GPUImageRenderer.java" # interfaces .implements Ljava/lang/Runnable; # annotations .annotation system Ldalvik/annotation/EnclosingMethod; value = Lcom/via/gpuimage/GPUImageRenderer;->setUpSurfaceTexture(Landroid/hardware/Camera;)V .end annotation .annotation system Ldalvik/annotation/InnerClass; accessFlags = 0x0 name = null .end annotation # instance fields .field final synthetic this$0:Lcom/via/gpuimage/GPUImageRenderer; .field final synthetic val$camera:Landroid/hardware/Camera; # direct methods .method constructor (Lcom/via/gpuimage/GPUImageRenderer;Landroid/hardware/Camera;)V .locals 0 .prologue .line 158 iput-object p1, p0, Lcom/via/gpuimage/GPUImageRenderer$2;->this$0:Lcom/via/gpuimage/GPUImageRenderer; iput-object p2, p0, Lcom/via/gpuimage/GPUImageRenderer$2;->val$camera:Landroid/hardware/Camera; invoke-direct {p0}, Ljava/lang/Object;->()V return-void .end method # virtual methods .method public run()V .locals 4 .prologue const/4 v1, 0x1 const/4 v3, 0x0 .line 161 new-array v0, v1, [I .line 162 invoke-static {v1, v0, v3}, Landroid/opengl/GLES20;->glGenTextures(I[II)V .line 163 iget-object v1, p0, Lcom/via/gpuimage/GPUImageRenderer$2;->this$0:Lcom/via/gpuimage/GPUImageRenderer; new-instance v2, Landroid/graphics/SurfaceTexture; aget v0, v0, v3 invoke-direct {v2, v0}, Landroid/graphics/SurfaceTexture;->(I)V invoke-static {v1, v2}, Lcom/via/gpuimage/GPUImageRenderer;->access$502(Lcom/via/gpuimage/GPUImageRenderer;Landroid/graphics/SurfaceTexture;)Landroid/graphics/SurfaceTexture; .line 165 :try_start_0 iget-object v0, p0, Lcom/via/gpuimage/GPUImageRenderer$2;->val$camera:Landroid/hardware/Camera; iget-object v1, p0, Lcom/via/gpuimage/GPUImageRenderer$2;->this$0:Lcom/via/gpuimage/GPUImageRenderer; invoke-static {v1}, Lcom/via/gpuimage/GPUImageRenderer;->access$500(Lcom/via/gpuimage/GPUImageRenderer;)Landroid/graphics/SurfaceTexture; move-result-object v1 invoke-virtual {v0, v1}, Landroid/hardware/Camera;->setPreviewTexture(Landroid/graphics/SurfaceTexture;)V .line 166 iget-object v0, p0, Lcom/via/gpuimage/GPUImageRenderer$2;->val$camera:Landroid/hardware/Camera; iget-object v1, p0, Lcom/via/gpuimage/GPUImageRenderer$2;->this$0:Lcom/via/gpuimage/GPUImageRenderer; invoke-virtual {v0, v1}, Landroid/hardware/Camera;->setPreviewCallback(Landroid/hardware/Camera$PreviewCallback;)V .line 167 iget-object v0, p0, Lcom/via/gpuimage/GPUImageRenderer$2;->val$camera:Landroid/hardware/Camera; invoke-virtual {v0}, Landroid/hardware/Camera;->startPreview()V :try_end_0 .catch Ljava/io/IOException; {:try_start_0 .. :try_end_0} :catch_0 .line 171 :goto_0 return-void .line 168 :catch_0 move-exception v0 .line 169 invoke-virtual {v0}, Ljava/io/IOException;->printStackTrace()V goto :goto_0 .end method