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.class public Lcom/via/gpuimage/GPUImageThresholdEdgeDetection;
.super Lcom/via/gpuimage/GPUImageFilterGroup;
.source "GPUImageThresholdEdgeDetection.java"
# direct methods
.method public constructor <init>()V
.locals 1
.prologue
.line 8
invoke-direct {p0}, Lcom/via/gpuimage/GPUImageFilterGroup;-><init>()V
.line 9
new-instance v0, Lcom/via/gpuimage/GPUImageGrayscaleFilter;
invoke-direct {v0}, Lcom/via/gpuimage/GPUImageGrayscaleFilter;-><init>()V
invoke-virtual {p0, v0}, Lcom/via/gpuimage/GPUImageThresholdEdgeDetection;->addFilter(Lcom/via/gpuimage/GPUImageFilter;)V
.line 10
new-instance v0, Lcom/via/gpuimage/GPUImageSobelThresholdFilter;
invoke-direct {v0}, Lcom/via/gpuimage/GPUImageSobelThresholdFilter;-><init>()V
invoke-virtual {p0, v0}, Lcom/via/gpuimage/GPUImageThresholdEdgeDetection;->addFilter(Lcom/via/gpuimage/GPUImageFilter;)V
.line 11
return-void
.end method
# virtual methods
.method public setLineSize(F)V
.locals 2
.prologue
.line 14
invoke-virtual {p0}, Lcom/via/gpuimage/GPUImageThresholdEdgeDetection;->getFilters()Ljava/util/List;
move-result-object v0
const/4 v1, 0x1
invoke-interface {v0, v1}, Ljava/util/List;->get(I)Ljava/lang/Object;
move-result-object v0
check-cast v0, Lcom/via/gpuimage/GPUImage3x3TextureSamplingFilter;
invoke-virtual {v0, p1}, Lcom/via/gpuimage/GPUImage3x3TextureSamplingFilter;->setLineSize(F)V
.line 15
return-void
.end method
.method public setThreshold(F)V
.locals 2
.prologue
.line 18
invoke-virtual {p0}, Lcom/via/gpuimage/GPUImageThresholdEdgeDetection;->getFilters()Ljava/util/List;
move-result-object v0
const/4 v1, 0x1
invoke-interface {v0, v1}, Ljava/util/List;->get(I)Ljava/lang/Object;
move-result-object v0
check-cast v0, Lcom/via/gpuimage/GPUImageSobelThresholdFilter;
invoke-virtual {v0, p1}, Lcom/via/gpuimage/GPUImageSobelThresholdFilter;->setThreshold(F)V
.line 19
return-void
.end method